Products related to Music:
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Creative Confidence and Music Production : Overcome Your Insecurities
Creative Confidence and Music Production: Overcome Your Insecurities is a practical guide for music producers to tackle self-doubt and navigate the relationship between confidence and creativity, by offering tools to overcome the most common creative blocks. The book begins by discussing the interrelationships between confidence, creativity, and working with technology.This is followed by chapters featuring expert tips and practical exercises to help readers overcome challenges such as struggling with confidence in their production process, and navigating the music industry as an artist.Also included are sections that focus on creative music production workflows, providing practical tips on how to find creative direction and how to work through creative blocks, before finishing with real stories from a range of diverse music professionals about their own workflows, what inspires them, and how they overcome doubt, uncertainty, and lack of inspiration. Although mainly aimed at music producers, Creative Confidence and Music Production has plenty of insights for anyone in the music industry, and can help beginners, music production students, and seasoned professionals alike, to face their fears and foster confidence in their practice.
Price: 145.00 £ | Shipping*: 0.00 £ -
Music and Digital Media : A Planetary Anthropology
A planetary anthropology.
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The Creative Echo Chamber : Contemporary Music Production in Kingston, Jamaica
The pulsating and seductive rhythms that make up Jamaican popular music extend far beyond reggae; and recently, a greater appreciation has emerged for the island's rich musical heritage and international impact.From ska, rocksteady and reggae to dancehall and dub, Jamaican popular music has made significant contributions to international pop culture.In The Creative Echo Chamber, Dennis Howard explores the unique nature of popular music production in Jamaica, which, though successful, runs counter to the models of the music industry in the developed world.The influence of the sound system in particular, the dynamics of intellectual property rights and value chain logic which are peculiar to the Jamaican music industry are part and parcel of the structures, production modes and business models which have led to hybridity, and unparalleled innovation.Using his background as an academic as well as a 30-year veteran in the media and entertainment industries, Howard, a Grammy-nominated producer brings fresh insight and perspective to the distinctive nature of Jamaican popular music.
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Music Management, Marketing and PR
This book is your guide to the study and practice of music management and the fast-moving music business of the 21st century. Covering a range of careers, organisations, and practices, this expert introduction will help aspiring artists, managers, and executives to understand and succeed in this exciting sector. Featuring exclusive interviews with industry experts and discussions of well-known artists, it covers key areas such as artist development, the live music sector, fan engagement, and copyright.Other topics include: Managing contracts and assembling teams.Using data audits of platforms to adapt campaigns. Shaping opinions about music, musicians, events. How the music industry can be more diverse, inclusive, and equitable for the benefit of all.Working with venues, promoters, booking agents, and tour managers.Branding, sponsorship, and endorsement. Funding, crowdsourcing and royalty collection. Ongoing digital developments such as streaming income and algorithmic recommendation. Balancing the creative and the commercial, it is essential reading for students of music management, music business, and music promotion – and anybody looking to build their career in the music industries. Dr Chris Anderton, Johnny Hopkins, and James Hannam all teach on the BA Music Business at the Faculty of Business, Law and Digital Technologies at Solent University, Southampton, UK.
Price: 35.99 £ | Shipping*: 0.00 £
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What is the difference between media production and media design?
Media production involves the creation and execution of media content, such as films, television shows, and podcasts. It focuses on the technical and logistical aspects of bringing a media project to life, including filming, editing, and post-production. On the other hand, media design involves the conceptualization and visual representation of media content, such as graphic design, web design, and user interface design. It focuses on the artistic and creative aspects of media, including layout, color, typography, and user experience. In summary, media production is about bringing content to life, while media design is about shaping and presenting that content in a visually appealing and effective way.
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How can one become more creative and develop more ideas for music production?
One way to become more creative and develop more ideas for music production is to constantly expose yourself to different styles and genres of music. This can help you draw inspiration from a wide range of sources and incorporate new elements into your own work. Additionally, experimenting with different instruments, software, and production techniques can help spark new ideas and push your creativity in new directions. Collaborating with other musicians and producers can also provide fresh perspectives and help you generate new ideas for your music production. Finally, setting aside dedicated time for brainstorming and exploring new sounds can help you tap into your creativity and develop more ideas for your music production.
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What is Music Production 2?
Music Production 2 is the process of creating and shaping music through various techniques and technologies. It involves recording, editing, mixing, and mastering audio to produce a final musical product. Music Production 2 also encompasses the use of software, hardware, and instruments to create and manipulate sounds, as well as the creative decision-making involved in arranging and producing a song or album. It is a multifaceted and dynamic field that requires technical skill, creativity, and an understanding of music theory and sound engineering.
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What is Music Production 3?
Music Production 3 is an advanced course that delves deeper into the technical and creative aspects of music production. It focuses on advanced recording techniques, mixing, and mastering, as well as exploring different genres and styles of music. Students will learn how to use advanced software and hardware tools to create professional-quality music, and will also have the opportunity to work on real-world projects to further develop their skills. Overall, Music Production 3 is designed to provide students with the knowledge and practical experience needed to excel in the field of music production.
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Digital Media Production for Beginners
Written for the non-specialist media producer, this book offers a practical and engaging guide to basic digital media production using modern equipment and software. As media production tools and software become more pervasive and traditional media jobs scarcer, today’s media professionals are now expected to be content creators across multiple forms of media, often working with little more equipment than a smartphone.In this accessible manual, Griffey explains how well-crafted media can help sell products, bolster subscriptions, and influence public opinion—and how to go about crafting it in a landscape of high-speed social media consumption.Topics covered include the basics of photography, film, video, and audio production, as well as animation and building websites.Readers will learn not just how to shoot or record content, but also how to edit, compress, and share it, considering the most appropriate file types, equipment, software, and platforms to use for each scenario.After reading this book, students will understand best practices associated with almost every area of media production and possess the essential skills to get the job done. This book is an essential companion for students in communication disciplines, including PR, advertising, journalism, and marketing, looking for a solid grounding in digital media production to prepare them for the competitive job market.
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Push : Software Design and the Cultural Politics of Music Production
Push: Software Design and the Cultural Politics of Music Production shows how changes in the design of music software in the first decades of the twenty-first century shaped the production techniques and performance practices of artists working across media, from hip-hop and electronic dance music to video games and mobile apps.Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations like FL Studio and Ableton Live introduced design affordances that encouraged rapid music creation workflows through flashy, "user-friendly" interfaces.Meanwhile, software such as Avid's Pro Tools attempted to protect its status as the "industry standard," "professional" DAW of choice by incorporating design elements from pre-digital music technologies.Other software, like Cycling 74's Max, asserted its alterity to "commercial" DAWs by presenting users with nothing but a blank screen.These are more than just aesthetic design choices. Push examines the social, cultural, and political values designed into music software, and how those values become embodied by musical communities through production and performance.It reveals ties between the maximalist design of FL Studio, skeuomorphic design in Pro Tools, and gender inequity in the music products industry.It connects the computational thinking required by Max, as well as iZotope's innovations in artificial intelligence, with the cultural politics of Silicon Valley's "design thinking." Finally, it thinks through what happens when software becomes hardware, and users externalize their screens through the use of MIDI controllers, mobile media, and video game controllers.Amidst the perpetual upgrade culture of music technology, Push provides a model for understanding software as a microcosm for the increasing convergence of globalization, neoliberal capitalism, and techno-utopianism that has come to define our digital lives.
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The History of Music Production
Richard James Burgess draws on his experience as a producer, a musician, and an author in this history of recorded music, which focuses on the development of music production as both art form and profession.This comprehensive narrative begins in 1860 with the first known recording of an acoustic sound and moves chronologically through the twentieth century, examining the creation of the market for recorded sound, the development of payment structures, the origins of the recording studio and those who work there, and, ultimately, the evolution of the recording industry itself.Burgess charts the highs and lows of the industry through the decades, ending with a discussion of how Web 2.0 has affected music production.The focus remains throughout the book on the role of the music producer, and Burgess offers biographical information on key figures in the history of the industry, including Fred Gaisberg, Phil Spector, and Dr. Dre. Undergirding Burgess's narrative is the argument that while technology has historically defined the nature of music production, the drive toward greater control over the process, end result, and overall artistry came from producers.In keeping with this unique argument, The History of Music Production incorporates clear yet in-depth discussion of the developmental engagement of technology, business, and art with music production.Burgess builds this history of music production upon the strongest possible foundation: the key transitions, trends, people, and innovations that have been most important in the course of its development over the past 136 years.The result is a deeply knowledgeable book that sketches a critical path in the evolution of music production, and describes and analyzes the impact recording, playback, and disseminative technologies have had on recorded music and music production.Central to the field and a key reference book for students and scholars alike, it will stand as a companion volume to Burgess's noted, multi-edition book The Art of Music Production.
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iZotope Music Production Suite 7
iZotope Music Production Suite 7 is an all-inclusive suite of 25 plug-ins designed for all aspects of audio production. Whether youre a music maker or producer or work in post-production and audio restoration the iZotope Music Production Suite 7 includes everything you need to create professional-sounding audio. Comprised of 11 iZotope plug-ins you gain access to their flagship offerings including Nectar 4 Advanced Ozone 11 Advanced RX11 Standard and Neutron 5 along with a range of immersive reverbs extensive metering and analysis tools. In addition to the iZotope plug-ins on offer the Music Production Suite 7 encompasses six Brainworx plug-ins and eight Native Instruments Effects plug-ins. Perfect for producing and mixing these additional plug-ins vary from pitch correction sub enhancement filtering saturation and much more. Constantly looking to the future iZotope has carved a name for themselves as industry leaders with their innovative graphic interfaces optimised workflow and stunning audio clarity. Continuing to push the boundaries many of the plug-ins within the Music Music Production Suite 7 are powered by machine-learning AI technologies helping you to get perfect mixes by listening to your audio and creating a custom preset for your mix. Its now possible to get professional mixes virtually automatically! Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
Price: 579 € | Shipping*: 0.00 €
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Should one study marketing and digital media or business administration?
The choice between studying marketing and digital media or business administration depends on one's career goals and interests. If someone is interested in the creative aspects of marketing, such as branding, advertising, and social media, then studying marketing and digital media would be a better fit. On the other hand, if someone is more interested in the overall management and operations of a business, then studying business administration would be more suitable. It is important to consider one's strengths, career aspirations, and the specific skills and knowledge they want to acquire before making a decision.
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How can one learn music production?
One can learn music production through a variety of methods, including formal education at a music production school or university, online courses and tutorials, self-study using books and resources, and hands-on experience through internships or apprenticeships with experienced producers. It's important to familiarize oneself with music theory, digital audio workstations (DAWs), recording techniques, mixing and mastering, and sound design. Additionally, networking with other music producers and musicians can provide valuable insights and opportunities for collaboration and learning. Practice and experimentation are also crucial in developing one's skills in music production.
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Is music in advertising marketing or manipulation?
Music in advertising can be seen as both marketing and manipulation. On one hand, music is used to enhance the emotional impact of an ad and create a connection with the audience, which is a key aspect of marketing. However, it can also be seen as a form of manipulation, as certain types of music can influence the viewer's emotions and perceptions in a way that may not be entirely genuine. Ultimately, the use of music in advertising can be a powerful tool for both marketing and manipulation, depending on the intentions behind its use.
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Which MacBook is suitable for music production?
For music production, the MacBook Pro is generally considered the most suitable option due to its powerful performance capabilities. The MacBook Pro offers faster processors, more memory, and better graphics compared to the MacBook Air, making it better equipped to handle the demands of music production software. Additionally, the MacBook Pro typically has more ports for connecting external devices such as audio interfaces and MIDI controllers, which are essential for music production setups.
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