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  • Release It! : Design and Deploy Production-Ready Software : 2nd Edition
    Release It! : Design and Deploy Production-Ready Software : 2nd Edition

    A single dramatic software failure can cost a company millions of dollars - but can be avoided with simple changes to design and architecture.This new edition of the best-selling industry standard shows you how to create systems that run longer, with fewer failures, and recover better when bad things happen.New coverage includes DevOps, microservices, and cloud-native architecture.Stability antipatterns have grown to include systemic problems in large-scale systems.This is a must-have pragmatic guide to engineering for production systems.If you're a software developer, and you don't want to get alerts every night for the rest of your life, help is here.With a combination of case studies about huge losses - lost revenue, lost reputation, lost time, lost opportunity - and practical, down-to-earth advice that was all gained through painful experience, this book helps you avoid the pitfalls that cost companies millions of dollars in downtime and reputation.Eighty percent of project life-cycle cost is in production, yet few books address this topic. This updated edition deals with the production of today's systems - larger, more complex, and heavily virtualized - and is the first book to cover chaos engineering, the discipline of applying randomness and deliberate stress to reveal systematic problems.Build systems that survive the real world, avoid downtime, implement zero-downtime upgrades and continuous delivery, and make cloud-native applications resilient.Examine ways to architect, design, and build software - particularly distributed systems - that stands up to the typhoon winds of a flash mob, a Slashdotting, or a link on Reddit.Take a hard look at software that failed the test and find ways to make sure your software survives.

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  • Push : Software Design and the Cultural Politics of Music Production
    Push : Software Design and the Cultural Politics of Music Production

    Push: Software Design and the Cultural Politics of Music Production shows how changes in the design of music software in the first decades of the twenty-first century shaped the production techniques and performance practices of artists working across media, from hip-hop and electronic dance music to video games and mobile apps.Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations like FL Studio and Ableton Live introduced design affordances that encouraged rapid music creation workflows through flashy, "user-friendly" interfaces.Meanwhile, software such as Avid's Pro Tools attempted to protect its status as the "industry standard," "professional" DAW of choice by incorporating design elements from pre-digital music technologies.Other software, like Cycling 74's Max, asserted its alterity to "commercial" DAWs by presenting users with nothing but a blank screen.These are more than just aesthetic design choices. Push examines the social, cultural, and political values designed into music software, and how those values become embodied by musical communities through production and performance.It reveals ties between the maximalist design of FL Studio, skeuomorphic design in Pro Tools, and gender inequity in the music products industry.It connects the computational thinking required by Max, as well as iZotope's innovations in artificial intelligence, with the cultural politics of Silicon Valley's "design thinking." Finally, it thinks through what happens when software becomes hardware, and users externalize their screens through the use of MIDI controllers, mobile media, and video game controllers.Amidst the perpetual upgrade culture of music technology, Push provides a model for understanding software as a microcosm for the increasing convergence of globalization, neoliberal capitalism, and techno-utopianism that has come to define our digital lives.

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  • Audio Production Basics with Reason Software
    Audio Production Basics with Reason Software

    Learn the basics of recording, processing, and mixing audio using Reason software, the robust digital audio workstation and musical toolkit used by artists, producers, and sound designers worldwide.Audio Production Basics with Reason Software will guide you every step of the way.The exercises in this book are designed to be completed using the low-cost Reason Intro edition, allowing you to get hands-on practice and easily experience the world of Reason software.Everything discussed in this book translates fully to the standard edition of Reason software, as well as to the expansive Reason Suite edition. With this book and the included online media files, you'll get working experience using Reason, covering everything from setting up your computer to the fundamentals of audio production, including:Basic digital audio workstation operations and audio hardware optionsPrinciples of sound production and microphone use Essential Reason concepts and operationsMIDI fundamentals for playing and recording virtual instruments Managing devices and routing signals in Reason's unique rack interfaceUsing automation to create dynamic changes to audioMixing your project and exporting your final mixed trackReason Intro is affordable, easy, and fun. And everything you learn here will apply when you are ready to move on to more advanced versions of Reason.Take the first step now, with Audio Production Basics with Reason Software.

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  • C++ Software Design : Design Principles and Patterns for High-Quality Software
    C++ Software Design : Design Principles and Patterns for High-Quality Software

    Good software design is essential for the success of your project, but designing software is hard to do.You need to have a deep understanding of the consequences of design decisions and a good overview of available design alternatives.With this book, experienced C++ developers will get a thorough, practical, and unparalleled overview of software design with this modern language. C++ trainer and consultant Klaus Iglberger explains how you can manage dependencies and abstractions, improve changeability and extensibility of software entities, and apply and implement modern design patterns to help you take advantage of today's possibilities.Design is the most essential aspect of a software project because it impacts the software's most important properties: maintainability, changeability, and extensibility. Learn how to evaluate your code with respect to software designUnderstand what software design is, including design goals such as changeability and extensibilityExplore the advantages and disadvantages of each design approachLearn how design patterns help solve problems and express intentChoose the right form of a design pattern to gain most of its advantages

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  • What is digital mixing software?

    Digital mixing software is a type of computer program that allows users to mix and manipulate audio signals in a digital format. It provides a virtual interface with tools and controls for adjusting levels, adding effects, and creating a balanced and polished sound. Digital mixing software is commonly used in music production, live sound reinforcement, and recording studios, offering a flexible and efficient way to manage and enhance audio signals. It allows for precise control over individual tracks and overall sound quality, making it a valuable tool for audio professionals and enthusiasts.

  • What free room design software is available?

    There are several free room design software options available, including SketchUp Free, Roomstyler 3D Home Planner, and Planner 5D. These tools allow users to create 2D and 3D floor plans, experiment with different furniture and decor options, and visualize their room designs in a realistic way. Each of these software options has its own unique features and user interface, so it's worth trying out a few to see which one best suits your needs.

  • What software is available for garden design?

    There are several software options available for garden design, including SketchUp, Garden Planner, and SmartDraw. SketchUp is a 3D modeling software that can be used to create detailed garden designs. Garden Planner is a specialized software specifically for garden design, allowing users to plan and visualize their garden layouts. SmartDraw is a versatile diagramming software that can also be used for garden design, offering a wide range of templates and symbols for creating garden plans.

  • How does sidechaining work in music production software?

    Sidechaining in music production software involves using the signal from one track to control the effect on another track. This is commonly used in electronic music to create a pumping or ducking effect, where the volume of one track is reduced when another track plays. By routing the sidechain signal to a compressor or gate on the target track, the volume of the target track is automatically adjusted based on the input from the sidechain track. This technique helps create a dynamic and cohesive mix by allowing certain elements to stand out while others are pushed back in the mix.

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  • Balancing Coupling in Software Design : Universal Design Principles for Architecting Modular Software Systems
    Balancing Coupling in Software Design : Universal Design Principles for Architecting Modular Software Systems

    Learn How Coupling Impacts Every Software Design Decision You Make--and How to Control It If you want to build modular, evolvable, and resilient software systems, you have to get coupling right.Every design decision you make influences coupling, which in turn shapes the design options available to you.Despite its importance, coupling often doesn't receive the attention it deserves--until now. Since the dawn of software engineering, it's been clear that proper management of coupling is essential for architecting modular software systems.This topic has been extensively researched over the years, but some of that knowledge has been forgotten, and some of it is challenging to apply in this day and age.In Balancing Coupling in Software Design, author Vlad Khononov has built a model that not only draws on this accumulated knowledge, but also adapts it to modern software engineering practices, offering a fresh perspective on modular software design. With principles grounded in practice, Vlad teaches you not only to navigate the multi-dimensional nature of coupling but also to use coupling as a tool for managing complexity and increasing modularity. And who knows, maybe this book will change the way you think about software design as whole. Defines the concept of coupling and the role it plays in system design and architectureExplains how coupling can both increase complexity and foster modularity of a systemIntroduces a holistic model that turns coupling into a tool for designing modular softwareShows how to evolve design decisions to support continuous growth of software systemsIllustrates the discussed principles with detailed examples based on real-life case studies "Coupling is one of those words that is used a lot, but little understood.Vlad propels us from simplistic slogans like 'always decouple components' to a nuanced discussion of coupling in the context of complexity and software evolution.If you build modern software, read this book!"--Gregor Hohpe, author of The Software Architect Elevator Register your book for convenient access to downloads, updates, and/or corrections as they become available.See inside book for details.

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  • Digital Media Production for Beginners
    Digital Media Production for Beginners

    Written for the non-specialist media producer, this book offers a practical and engaging guide to basic digital media production using modern equipment and software. As media production tools and software become more pervasive and traditional media jobs scarcer, today’s media professionals are now expected to be content creators across multiple forms of media, often working with little more equipment than a smartphone.In this accessible manual, Griffey explains how well-crafted media can help sell products, bolster subscriptions, and influence public opinion—and how to go about crafting it in a landscape of high-speed social media consumption.Topics covered include the basics of photography, film, video, and audio production, as well as animation and building websites.Readers will learn not just how to shoot or record content, but also how to edit, compress, and share it, considering the most appropriate file types, equipment, software, and platforms to use for each scenario.After reading this book, students will understand best practices associated with almost every area of media production and possess the essential skills to get the job done. This book is an essential companion for students in communication disciplines, including PR, advertising, journalism, and marketing, looking for a solid grounding in digital media production to prepare them for the competitive job market.

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  • Adobe Creative Cloud Classroom in a Book : Design Software Foundations with Adobe Creative Cloud
    Adobe Creative Cloud Classroom in a Book : Design Software Foundations with Adobe Creative Cloud

    Your Adobe Creative Cloud subscription delivers a breathtaking collection of state-of-the-art creativity tools—for web, print, video, interactive, digital marketing, UX/UI design, and more.With so much power, where do you start? If you're familiar with one or two of Adobe's tools, how do you extend your knowledge to make the most of the entire Creative Cloud, choose the right tool for each job, and do amazing work?Start right here, with the only classroom-proven guide to the entire Adobe Creative Cloud suite: Adobe Creative Cloud Classroom in a Book. Authored by leading designer and instructor Joseph Labrecque, this guide reflects his experience teaching hundreds of students at the University of Colorado Boulder College of Media, Communication & Information.Each chapter combines an overview of a Creative Cloud app with well-crafted hands-on practice.Labrecque introduces the software, explains essential concepts and design principles surrounding its use, guides you through basic tools and workflows, and then walks you through executing a project from beginning to end.You'll learn how each tool works in real life, and how to apply design concepts and theory in your own creative practice. Labrecque introduces the fundamentals of Creative Cloud for both desktop and mobile, Creative Cloud Express, and all these skills: Cloud-based photography with LightroomRaster image compositing with PhotoshopVector graphics design with IllustratorPage layout management with InDesignPrototyping for screens with Adobe XD3D rendering with DimensionAudio content production with AuditionVideo content sequencing with Premiere ProMotion graphics compositing with After EffectsLive performance capture with Character AnimatorInteractive content animation with Animate

    Price: 48.99 £ | Shipping*: 0.00 £
  • Fundamentals of DevOps and Software Delivery : A Hands-On Guide to Deploying and Managing Software in Production
    Fundamentals of DevOps and Software Delivery : A Hands-On Guide to Deploying and Managing Software in Production

    This book is a guide to DevOps and software delivery: that is, a guide to the numerous tools and techniques that are required to take that application code and run it and maintain it in production, where it can generate value for your users and your company on an ongoing basis.This includes going through all the modern practices for deploying applications and microservices to the cloud, managing your infrastructure as code, automating your software delivery lifecycle in a CI/CD pipeline, configuring networking, setting up data stores, and hooking up monitoring.

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  • Which free software is suitable for music production?

    One popular free software for music production is Audacity. It is a versatile and easy-to-use program that allows users to record, edit, and mix audio tracks. Another option is LMMS (Linux MultiMedia Studio), which is a digital audio workstation that includes features for composing, sequencing, and mixing music. Both of these programs are suitable for music production and offer a range of tools and capabilities for creating high-quality music.

  • What is the difference between media production and media design?

    Media production involves the creation and execution of media content, such as films, television shows, and podcasts. It focuses on the technical and logistical aspects of bringing a media project to life, including filming, editing, and post-production. On the other hand, media design involves the conceptualization and visual representation of media content, such as graphic design, web design, and user interface design. It focuses on the artistic and creative aspects of media, including layout, color, typography, and user experience. In summary, media production is about bringing content to life, while media design is about shaping and presenting that content in a visually appealing and effective way.

  • Is there any free fashion design software available?

    Yes, there are several free fashion design software options available. Some popular ones include Tinkercad, a 3D modeling software that can be used for fashion design, and Marvelous Designer, a 3D clothing design software that offers a free version with limited features. Additionally, software like GIMP and Inkscape can be used for creating fashion illustrations and designs, and they are both free to use. These options provide a great starting point for aspiring fashion designers who want to explore the world of digital design without investing in expensive software.

  • Is there software to design an e-book?

    Yes, there are several software options available for designing e-books. Some popular choices include Adobe InDesign, Microsoft Word, and Scrivener. These programs offer a range of features for creating and formatting e-books, including the ability to add images, tables, and interactive elements. Additionally, there are online platforms such as Canva and Visme that provide templates and design tools specifically for creating e-books.

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